! Without a column

Space Giraffe: Review

"Psychedelic shooter" – So determines Llamasoft Genre belonging of your brainchild Space Giraffe. It is understandable: the phrase is beautiful, it sounds mysterious and proud. PC version "Cosmic giraffe" They expected more with curiosity than impatience – but for the casual game and this is very good. The problem is the essence of the project: instead of the expected clone Tempest – the ancient two -dimensional arcade – we received a three -dimensional nightmare, in which without "Pollitra" Do not figure it out.

Let’s say right away, a melancholy animal, mentioned in the name, does not flash in the product. And the device, which we have to shoot the advancing adversaries, does not look like a bit. The name was clearly invented according to the same principle as the tutorial with a section on the rules of the game, -. For the sake of curiosity, you can read, but there is no sense in these things, usually helping to understand at least a little in the principles of gameplay, no. What’s happened Space Giraffe And what they eat with, you will have to find out right on the go, using not only and not so much gray cells as intuition. Ready? Then let’s get down.

You see, Llamasoft set myself an interesting task: cross the usual Shoot’em Up and strategy. The purpose of the game is understandable and familiar with similar projects: to prevent contact with the lower part of the field of slowly moving enemies that begin their way from above. If the shooting of adversaries is quite cheerful, the temporary upgrades of our gun are launched. For example, we can be an elegant throw to the side "Knock" and shoot the level that have already reached the lowest point, and we can press one button to destroy everything that shows aggression against us. They wanted how best, but it turned out, as always: strategic https://coopaccomazzi.it/pgs/powbet_casino_une_revue_compl_te_de_ses_jeux__bonus_et_options_de_pari.html elements only confuse the user and spoil the already unpleasant overall impression.

Aggravates the position of the graphic and sound design. Worse than what happened, and it is difficult to come up with: both by eye and by ear everything that happens in Space Giraffe has about the same coloring. Namely: burns, shimmers, explodes, sparkles – in general, shouts in full voice about its presence. In such cacophony of flowers and sounds, it’s not like thinking strategic – just firing on enemies is uncomfortable. Probably, according to the developers, this was supposed to give what is happening a certain psychedelism and insanity, but the only positive function that the outer side of the product performs is to repel the potential player. After all, who is he, a fan "casuals"? Tired office plankton who wants to relax after a hard working day. Space Giraffe will cause a whole gamut of feelings, from bewilderment to irritation, but it will definitely not lead to a relaxed state.

Obscure gameplay, an unintelligible picture, an abundance of similar sound effects – the author of the material is difficult to imagine what a person who can pass all a hundred levels should be Space Giraffe. Maybe this feat by teeth only to the developers of the game?

Pros: Three -dimensional game field.
Cons: incomprehensible tutorial;confusing gameplay;disgusting visual and sound design.

Bir cevap yazın

E-posta hesabınız yayımlanmayacak. Gerekli alanlar * ile işaretlenmişlerdir